Department of Computer Science | University of Auckland GG    
     
GG Image of the Week
A collection of the most interesting images shown at our weekly group meetings
2009|2008|2007|2006|2005|2004


Cutting an object: Real-Time Interaction Techniques for Meshless Deformation Based on Shape Matching
2006-11-24, Alex Henriques and Burkhard Wunsche

An example of fluid sketching: Fluid Sketching of Directed Graphs
2006-11-03, James Arvo and Kevin Novins

Sketch-based interface for modelling orchids
2006-10-23, Glenn McCord, Greg Gilbert and Christian Hirsch

Interactive Hardware Supported Rendering and Styling of Virtual Hair
2006-10-13, Rui Zhang

Maya for Biomedical Modelling
2006-09-27, Simon Gu

An Analysis of Algorithms for In Vivo Fiber Tractogtraphy
2006-09-08, Jing Li

Smooth hair style with shadow
2006-08-28, Rui Zhang

Roboraptor modelled with Blender
2006-08-18, Jascha Zapp, Benjamin Seidler, Mattias Nissler, Bing Li (Group B2 from COMPSCI 777)

Visit to the Busan National University (Busan, South Korea)
2006-07-31, Burkhard Wuensche

A student work rendered using a simple Raytracer for sphere and disk
2006-07-28, Greg Gilbert from CompSci 372

A student work rendered using a simple Raytracer for sphere and disk
2006-07-21, Vijay Prema from CompSci 372

A student work rendered using a simple Raytracer for sphere and disk
2006-07-14, Isaac Freeman from CompSci372

A student work rendered using a simple Raytracer for sphere and disk
2006-07-10, hmon007 from CompSci 372

A student work rendered using a simple Raytracer for sphere and disk
2006-07-06, Cindy Lee from CompSci 372

A student work rendered using a simple Raytracer for sphere and disk
2006-06-23, Munkii from CompSci 372

Bunny in different resolutions rendered using a simple Ray Tracer for Triangles
2006-05-26, Jing Li

Antialiasing hair strands by GPU Programming
2006-05-16, Rui Zhang

Stage 3 Computer Graphics - Assignment 2
2006-04-02, Burkhard Wuensche

Large scale simulation of deformable objects
2006-04-02, Alex Henriques

Soft object modelling of virtual neuroanatomy for synthesing brain DTI data
2006-03-20, Burkhard Wuensche and Jing Li

A basic tutorial of Blender 3D
2006-03-03, Jing Li

3D clouds real-time rendering
2006-02-24, Yongjian Huai

Rubbery trout simulated using meshless deformation
2006-02-17, Alex Henriques

Geometric Anticipation: Assisting Users in 2D Layout Tasks
2006-02-10, Jessi Stumpfel, James Arvo, Kevin Novins

Perceived intensity difference (in dB) for the left and right ear of an agent with simulated humanoid hearing
2006-02-07, Pene Geard

Cloth simulation using a mesh-spring system
2006-01-28, Jonathan Rubin

Meshless deformation
2006-01-16, Alex Henriques

   
     
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