Department of Computer Science | University of Auckland GG    
     
GG Image of the Week
A collection of the most interesting images shown at our weekly group meetings
2009|2008|2007|2006|2005|2004


Animate Human Action with and without Quaternion interpolation between frames
2004-12-13, Jing Li

Motion Capture: Animating Human Action
2004-12-03, Jing Li

Prototype of a computer game utilising game/music synchronisation
2004-11-27, Chris Nelson

Visualization of CMISS Function hierarchy
2004-11-19, Alice Boit

Incidence angle transparency in OpenGL
2004-11-12, Jarno van der Linden

Visualization of the nerve fiber tracts in the brain using a direct volume rendered LIC texture
2004-11-06, Sayuj Harindranath, Desmond Chik, Moqing Zhang, Xin Zhang, Jacky Kwok

Texture synthesis with Hilbert curve filling
2004-11-03, Jarno van der Linden

Direct Volume Rendering Fast Line Integral Convolution Image of Human Brain Nerve Fiber Tracts
2004-10-22, Bo Li, Jing Li, Sharon Liu, Jessica Qu, Fung Yang

Visualizing Brain Nerve Fibers using Streamlines
2004-10-15, Bo Li, Jing Li, Sharon Liu, Jessica Qu, Fung Yang

Image-based rendering using ArchVision(TM) RPC in NewTek LightWave3D(R)
2004-10-08, Jarno van der Linden

Three lazy dynamic imposters rendering a million cubes
2004-10-01, Jarno van der Linden

Another Computer Graphics PhD completed :-)
2004-09-24, Burkhard Wuensche

Fitting a FE mesh to data points
2004-09-17, Alice Boit

Simulation interface for an unmanned aerial vehicle
2004-09-14, Chris Mills and Brendan Cervin

3D reconstruction of the T-tubule system in heart cells
2004-09-06, Alice Boit

Real-time Simulation of Bleeding
2004-08-31, Lu Wei Zhang

Semi-automatic modelling of trees from Photographs
2004-08-23, Lilin Du

Reconstruction of The Heart Contour with Radial Basic Function
2004-08-08, Bo Li

bicubic-hermite FE mesh
2004-07-30, Alice Boit

Reconstruction of Ventricular Surfaces with Radial Basis Functions
2004-07-23, Bo Li

Water on ball by squashing and stretching volumetric particles
2004-07-21, Jarno van der Linden

3D Gaming
2004-07-09, Jing Li

Automatic Transfer Function Generation
2004-07-05, Jay Wu

Grid-Based Finite Element Mesh
2004-06-25, Alice Boit

Smoke-like particles
2004-06-18, Jarno van der Linden

Clustering
2004-06-11, In-Tai Huang

Star view
2004-06-04, Kevin Novins, Jing Li

Bubbles bubbling
2004-05-21, Jarno van der Linden

Terrain modeled with the extended terrain engine
2004-05-14, Ting Yang

Billbord Trees
2004-05-07, Lilin Du

Squishy Object
2004-04-30, Sashan Govender

Finding spheres that overlap a point
2004-04-02, Jarno Van Der Linden

GG Art Work
2004-03-26, GG members

Billboard with white border around the dino
2004-03-19, In-Tai Huang

Visualization of the Strider user interface for terrain exploration
2004-03-16, Burkhard Claus Wuensche & Jing Li

Particle Fluid Simulation
2004-03-05, Jarno Van Der Linden

Lara Avatar for the Strider
2004-02-28, Jing Li

   
     
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