rescuecore.view
Class Layer
java.lang.Object
rescuecore.view.Layer
- All Implemented Interfaces:
- RescueConstants, ViewConstants
- Direct Known Subclasses:
- ConvexHullLayer
- public class Layer
- extends java.lang.Object
- implements ViewConstants, RescueConstants
This class represents a layer of information to be displayed on a map of the world. Each layer is responsible for drawing some subset of the available objects in the world. Layers are responsible for requesting repaints as necessary.
Fields inherited from interface rescuecore.view.ViewConstants |
AGENT_COLOUR, AMBULANCE_CENTER_COLOUR, AMBULANCE_TEAM_COLOUR, BACKGROUND_COLOUR, BAD_TARGETS_COLOUR, BUILDING_COLOUR, BURNT_OUT_COLOUR, CAR_COLOUR, CIVILIAN_COLOUR, EXTINGUISHED_COLOUR, FIRE_BRIGADE_COLOUR, FIRE_COLOUR, FIRE_STATION_COLOUR, HEATING_COLOUR, INFERNO_COLOUR, NO_COLOUR, PARTIALLY_BLOCKED_COLOUR, PATH_COLOUR, POLICE_FORCE_COLOUR, POLICE_OFFICE_COLOUR, PRIMARY_TARGETS_COLOUR, REFUGE_COLOUR, SECONDARY_TARGETS_COLOUR, TARGET_COLOUR, TERTIARY_TARGETS_COLOUR, TOTALLY_BLOCKED_COLOUR, UNBLOCKED_COLOUR |
Fields inherited from interface rescuecore.RescueConstants |
AGENT_TYPE_AMBULANCE_CENTER, AGENT_TYPE_AMBULANCE_TEAM, AGENT_TYPE_ANY, AGENT_TYPE_ANY_AGENT, AGENT_TYPE_ANY_BUILDING, AGENT_TYPE_ANY_MOBILE, AGENT_TYPE_CIVILIAN, AGENT_TYPE_FIRE_BRIGADE, AGENT_TYPE_FIRE_STATION, AGENT_TYPE_POLICE_FORCE, AGENT_TYPE_POLICE_OFFICE, AK_ACKNOWLEDGE, AK_CLEAR, AK_CONNECT, AK_EXTINGUISH, AK_LOAD, AK_MOVE, AK_RESCUE, AK_REST, AK_SAY, AK_TELL, AK_UNLOAD, BYTE_SIZE, COMMAND_ACKNOWLEDGE, COMMAND_CLEAR, COMMAND_CONNECT, COMMAND_EXTINGUISH, COMMAND_LOAD, COMMAND_MOVE, COMMAND_RESCUE, COMMAND_REST, COMMAND_SAY, COMMAND_TELL, COMMAND_UNLOAD, FIERYNESS_BURNING, FIERYNESS_BURNT_OUT, FIERYNESS_HEATING, FIERYNESS_INFERNO, FIERYNESS_MODERATELY_BURNT, FIERYNESS_NOT_BURNT, FIERYNESS_SLIGHTLY_BURNT, FIERYNESS_VERY_BURNT, GK_CONNECT_ERROR, GK_CONNECT_OK, HEADER_NULL, INT_SIZE, INTERNAL_TYPE_AMBULANCE_CENTER, INTERNAL_TYPE_AMBULANCE_TEAM, INTERNAL_TYPE_ANY_BUILDING, INTERNAL_TYPE_ANY_HUMANOID, INTERNAL_TYPE_ANY_PLATOON, INTERNAL_TYPE_BUILDING, INTERNAL_TYPE_CAR, INTERNAL_TYPE_CIVILIAN, INTERNAL_TYPE_FIRE_BRIGADE, INTERNAL_TYPE_FIRE_STATION, INTERNAL_TYPE_NODE, INTERNAL_TYPE_POLICE_FORCE, INTERNAL_TYPE_POLICE_OFFICE, INTERNAL_TYPE_REFUGE, INTERNAL_TYPE_RIVER, INTERNAL_TYPE_RIVER_NODE, INTERNAL_TYPE_ROAD, INTERNAL_TYPE_WORLD, KA_CONNECT_ERROR, KA_CONNECT_OK, KA_HEAR, KA_SENSE, KG_ACKNOWLEDGE, KG_CONNECT, KG_UPDATE, KS_COMMANDS, KS_CONNECT_ERROR, KS_CONNECT_OK, KS_UPDATE, KV_CONNECT_ERROR, KV_CONNECT_OK, KV_UPDATE, MAX_CENTER_MESSAGES, MAX_EXTINGUISH_DISTANCE, MAX_EXTINGUISH_POWER, MAX_HP, MAX_PLATOON_MESSAGES, MAX_RESCUE_DISTANCE, MAX_WATER, PROPERTY_BLOCK, PROPERTY_BROKENNESS, PROPERTY_BUILDING_APEXES, PROPERTY_BUILDING_AREA_GROUND, PROPERTY_BUILDING_AREA_TOTAL, PROPERTY_BUILDING_ATTRIBUTES, PROPERTY_BUILDING_CODE, PROPERTY_BUILDING_SHAPE_ID, PROPERTY_BURIEDNESS, PROPERTY_CARS_PASS_TO_HEAD, PROPERTY_CARS_PASS_TO_TAIL, PROPERTY_DAMAGE, PROPERTY_DIRECTION, PROPERTY_EDGES, PROPERTY_ENTRANCES, PROPERTY_FIERYNESS, PROPERTY_FLOORS, PROPERTY_HEAD, PROPERTY_HP, PROPERTY_HUMANS_PASS_TO_HEAD, PROPERTY_HUMANS_PASS_TO_TAIL, PROPERTY_IGNITION, PROPERTY_LATITUDE, PROPERTY_LENGTH, PROPERTY_LINES_TO_HEAD, PROPERTY_LINES_TO_TAIL, PROPERTY_LONGITUDE, PROPERTY_MAX, PROPERTY_MEDIAN_STRIP, PROPERTY_NULL, PROPERTY_POCKET_TO_TURN_ACROSS, PROPERTY_POSITION, PROPERTY_POSITION_EXTRA, PROPERTY_POSITION_HISTORY, PROPERTY_REPAIR_COST, PROPERTY_ROAD_KIND, PROPERTY_SHORTCUT_TO_TURN, PROPERTY_SIGNAL, PROPERTY_SIGNAL_TIMING, PROPERTY_STAMINA, PROPERTY_START_TIME, PROPERTY_STRETCHED_LENGTH, PROPERTY_TAIL, PROPERTY_TYPE_BOOLEAN, PROPERTY_TYPE_INT, PROPERTY_TYPE_INT_ARRAY, PROPERTY_WATER_QUANTITY, PROPERTY_WIDTH, PROPERTY_WIDTH_FOR_WALKERS, PROPERTY_WIND_DIRECTION, PROPERTY_WIND_FORCE, PROPERTY_X, PROPERTY_Y, SAY_LENGTH, SHORT_SIZE, SK_ACKNOWLEDGE, SK_CONNECT, SK_UPDATE, TELL_LENGTH, TYPE_AMBULANCE_CENTER, TYPE_AMBULANCE_TEAM, TYPE_BUILDING, TYPE_CAR, TYPE_CIVILIAN, TYPE_FIRE_BRIGADE, TYPE_FIRE_STATION, TYPE_NODE, TYPE_NULL, TYPE_POLICE_FORCE, TYPE_POLICE_OFFICE, TYPE_REFUGE, TYPE_RIVER, TYPE_RIVER_NODE, TYPE_ROAD, TYPE_WORLD, VK_ACKNOWLEDGE, VK_CONNECT |
Constructor Summary |
Layer(Memory m,
java.lang.String name)
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
objects
protected java.util.Collection objects
memory
protected Memory memory
renderers
protected java.util.Map renderers
Layer
public Layer(Memory m,
java.lang.String name)
createRoadLayer
public static Layer createRoadLayer(Memory m)
createNodeLayer
public static Layer createNodeLayer(Memory m)
createBuildingLayer
public static Layer createBuildingLayer(Memory m)
createHumanoidLayer
public static Layer createHumanoidLayer(Memory m)
createSingletonLayer
public static Layer createSingletonLayer(Memory m,
java.lang.Object object,
MapRenderer r,
java.lang.String name)
addObject
public void addObject(java.lang.Object o)
addObjects
public void addObjects(java.lang.Object[] os)
addObjects
public void addObjects(java.util.Collection os)
setObject
public void setObject(java.lang.Object o)
setObjects
public void setObjects(java.lang.Object[] os)
setObjects
public void setObjects(java.util.Collection os)
removeObject
public void removeObject(java.lang.Object o)
removeAllObjects
public void removeAllObjects()
addRenderer
public void addRenderer(java.lang.Class clazz,
MapRenderer renderer)
removeRenderer
public void removeRenderer(java.lang.Class clazz)
paint
public void paint(java.awt.Graphics g,
int width,
int height,
ScreenTransform transform)
dirty
public void dirty()