|
Class Summary |
| AmbulanceCenter |
Encapsulation of a TYPE_AMBULANCE_CENTER object |
| AmbulanceTeam |
Encapsulation of a TYPE_AMBULANCE_TEAM object |
| Building |
Encapsulation of a TYPE_BUILDING object |
| Car |
Encapsulation of a TYPE_CAR object |
| Civilian |
Encapsulation of a TYPE_CIVILIAN object |
| FireBrigade |
Encapsulation of a TYPE_FIRE_BRIGADE object |
| FireStation |
Encapsulation of a TYPE_FIRE_STATION object |
| Humanoid |
Base class for all humanoid objects (civilians, fire brigades, cars etc) |
| Node |
Encapsulation of a TYPE_NODE object |
| PoliceForce |
Encapsulation of a TYPE_POLICE_FORCE object |
| PoliceOffice |
Encapsulation of a TYPE_POLICE_OFFICE object |
| Refuge |
Encapsulation of a TYPE_REFUGE object |
| River |
Encapsulation of a TYPE_RIVER object |
| RiverNode |
Encapsulation of a TYPE_RIVER_NODE object |
| Road |
Encapsulation of a TYPE_ROAD object |
| World |
Encapsulation of a TYPE_WORLD object |