Class Summary |
AmbulanceCenter |
Encapsulation of a TYPE_AMBULANCE_CENTER object |
AmbulanceTeam |
Encapsulation of a TYPE_AMBULANCE_TEAM object |
Building |
Encapsulation of a TYPE_BUILDING object |
Car |
Encapsulation of a TYPE_CAR object |
Civilian |
Encapsulation of a TYPE_CIVILIAN object |
FireBrigade |
Encapsulation of a TYPE_FIRE_BRIGADE object |
FireStation |
Encapsulation of a TYPE_FIRE_STATION object |
Humanoid |
Base class for all humanoid objects (civilians, fire brigades, cars etc) |
Node |
Encapsulation of a TYPE_NODE object |
PoliceForce |
Encapsulation of a TYPE_POLICE_FORCE object |
PoliceOffice |
Encapsulation of a TYPE_POLICE_OFFICE object |
Refuge |
Encapsulation of a TYPE_REFUGE object |
River |
Encapsulation of a TYPE_RIVER object |
RiverNode |
Encapsulation of a TYPE_RIVER_NODE object |
Road |
Encapsulation of a TYPE_ROAD object |
World |
Encapsulation of a TYPE_WORLD object |