Computer Science


An Introduction to Practical Computing: COMPSCI 111/111G Semester 1, 2018


A practical introduction to computing that will build confidence and familiarity with computers. Topics include: web site design, an overview of computer hardware and operating systems, effective use of common applications, using the Internet as a communication medium, applying programming concepts, and social implications of technology.

As part of their practical work, students will create web pages, and use a variety of home and office applications including word processing, spreadsheets, and databases.

This course is designed for students who want a general introduction to computing. Experience with a wide range of practical applications will provide transferable skills that will be equally useful in academic and industry environments. No prior experience with computers is required, and help is always readily available from the teaching staff.

There are three one-hour lectures per week, and students will be required to attend one three-hour laboratory per week.

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Lecture Times and Locations

  • Morning Stream:
    • Wednesday: 9am in Eng1401 (Engineering Building Block 1, Room 401)
    • Thursday: 9am in MLT1 (Room 303-G23 of Maths & Physics Building)
    • Friday: 9am in LibB10 (General Library Basement, Room B10)
  • Afternoon Stream:
    • Wednesday: 1pm in Eng1401 (Engineering Building Block 1, Room 401)
    • Thursday: 4pm in Eng1439 (Engineering Building Block 1, Room 439)
    • Friday: 2pm in LibB15 (General Library Basement, Room B15)
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Course Information

A copy of the course information sheet which contains contact information for staff, staff office hours, assessment summary, lecture schedule, lab schedule, and other course information is available here.

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Online Course Reference Book

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Weekly Labs

  • FTL (First Floor Teaching Laboratory) Room 303S-175 on the first floor of the the Computer Science Extension to the Maths & Physics Building (Building 303S).
  • Please note that labs start in the second week of the semester, but please visit the lab during the first week and check that your username and password work on our computers.
  • Please bring along a flash drive and your Student Id card to your lab session each week.
  • Lab assignments must be handed in before the start of your next laboratory session.
  • If you have any problems or queries regarding the labs, please see the lab supervisor, Ann Cameron.
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Marks

  • Marks can be checked on Canvas.
    Please check your marks each week and contact Ann Cameron if there are any problems.
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Resources
  • All lecture slides, past years' tests and exams, etc. can be found on this web site. Lab related files will be found in the course related folder on the laboratory computers and lecture recordings can be found on Canvas.
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Final Exam: 9:15am Thursday 7th June, 2018

  • The final exam is worth 60% of your final mark.
  • Material to be examined: Lectures 1 - 29 (inclusive) and Labs 1 - 9 (inclusive).
  • Time and Date: 9:15am Thursday 7th June, 2018
  • It is a 2 hour exam. Please check Student Services Online for a confirmation of the date and time.
  • Examination room lists will be posted online and on Campus noticeboards by 5.00pm the day before your examination.
  • The exam is closed book, and calculators are not permitted.
  • Past years' exams can be found on the tests and exams page.
  • Please bring your Student Id card, a pencil and an eraser.
  • You may also like to bring a ruler and protractor to the exam.
  • Section A of the exam is Multi-Choice and you will be answering these questions on a teleform sheet. Please read the following instructions on filling out a Teleform sheet before you go to the exam:
  • How to fill out a Teleform sheet

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Final Learning Outcomes

A student who successfully completes this course should:

  • have confidence with and a general knowledge of personal computers
  • be able to write simple computer programs
  • be able to use some common applications, e.g. spreadsheets, word processing, databases
  • have knowledge of the Internet and its social issues, as well as other types of networks
  • be able to design and write a simple web page
  • have a basic understanding of the origins and design of computing hardware and software
  • have a basic understanding of selected current research topics in Computer Science (e.g. AI and Game Design)

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