Computer Science


Hypermedia and Multimedia Systems

COMPSCI 708 S1C

If you are a prospective student wanting to find out more about this and other Computer Science postgraduate courses, please refer to the handbook provided by the Computer Science Department. This page is intended for students who are already enrolled in this course.


CHEATING POLICY

Lecturers:

  • Emilia Mendes (supervisor) (emilia AT cs), Maths/Physics building, room 583, extension 86137
  • Georgy Gimel’farb (g.gimelfarb AT auckland.ac.nz), Tamaki 731 room 320, extension 86609

Tutor:

  • Chris Anderson (chris-a AT cs), Maths/Physics building, third floor, technical team, extension 86194

 

Class Representative:

  • Samantha (Sam) Daniels (sdan017 AT ec.auckland.ac.nz)

Assessment:

50% assignments, 50% examination.
  • Exam [50%]
    Part 1 (50% of exam)
    Part 2 (50% of exam)
  • Assignments [50%]
    There will be four assignments, due dates to be confirmed.

Texts

  • There is no recommended book for this course
  • Spare copies of all handouts will be available from the lectures, probably on boxes outside their offices
  • Handouts in html or PDF format will be made available on-line
  • Other texts will be advised as necessary

Organisation:

There will be three lectures per week.

University computers will be provided for your assignments. This course looks at the development of hypermedia and multimedia projects in a systematic way, current hypermedia research, and image retrieval issues in multimedia projects. It involves a combination of lectures, possibly interactive activities in class and software development projects.

Description:

Hypermedia & Multimedia systems and technologies are important for the effective development of quality multimedia-driven & interactive applications, and effective image retrieval. This course introduces concepts related to the development and design of multimedia applications, and looks at more detailed aspects of image retrieval.

Contents:

Process model for multimedia/Hypermedia applications: Define, Design, Develop, Evaluate; Authoring tool: Director; Graphic design and usability; MPEG; Gathering usability data; Adaptive hypermedia; Research topics in hypermedia; Query-based information retrieval: colour, texture, shape, image indexing, Dimensionality reduction.

Main Objectives:

Upon completion of this course the students will be able to:
  • Apply a process model to developing multimedia and hypermedia applications.
  • Distinguish between good and bad graphic design.
  • Distinguish between good and bad usability.
  • Knowledge of research topics in hypermedia (e.g. adaptive hypermedia).
  • Understand Query-based information retrieval and its principles.
  • Plan a group presentation.


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