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-  ChooseMove: B   M where B is any legal board state and M is a legal move (hopefully the "best" legal move) M where B is any legal board state and M is a legal move (hopefully the "best" legal move)
-  alternatively, function V: B     which maps from B to some real value where higher scores are assigned to better board states which maps from B to some real value where higher scores are assigned to better board states
-  now use the legal moves to generate every subsequent board state and use V to choose the best one and therefore the best legal move
 
Patricia Riddle 
Fri May 15 13:00:36 NZST 1998