NAME
glIsTexture - determine if a name corresponds to a texture
C SPECIFICATION
GLboolean glIsTexture( GLuint texture )
PARAMETERS
texture Specifies a value that may be the name of a
texture.
DESCRIPTION
glIsTexture returns GL_TRUE if texture is currently the name
of a texture. If texture is zero, or is a non-zero value
that is not currently the name of a texture, or if an error
occurs, glIsTexture returns GL_FALSE.
NOTES
glIsTexture is available only if the GL version is 1.1 or
greater.
ERRORS
GL_INVALID_OPERATION is generated if glIsTexture is executed
between the execution of glBegin and the corresponding
execution of glEnd.
SEE ALSO
glBindTexture, glCopyTexImage1D, glCopyTexImage2D,
glDeleteTextures, glGenTextures, glGet, glGetTexParameter,
glTexImage1D, glTexImage2D,
glTexParameter