/* * LabelDnD2.java requires no other files. */ import java.awt.*; import java.awt.event.*; import javax.swing.*; import javax.swing.border.*; //LabelDnD2 allows dropping color onto the foreground //of the JLabel. public class LabelDnD2 extends JPanel { JTextField textField; JLabel label; public LabelDnD2() { super(new BorderLayout()); JColorChooser chooser = new JColorChooser(); chooser.setDragEnabled(true); label = new JLabel("I'm a Label and I accept color!", SwingConstants.LEADING); label.setTransferHandler(new TransferHandler("foreground")); MouseListener listener = new DragMouseAdapter(); label.addMouseListener(listener); JPanel lpanel = new JPanel(new GridLayout(1,1)); TitledBorder t2 = BorderFactory.createTitledBorder( "JLabel: drop color onto the label"); lpanel.add(label); lpanel.setBorder(t2); add(chooser, BorderLayout.CENTER); add(lpanel, BorderLayout.PAGE_END); setBorder(BorderFactory.createEmptyBorder(5,5,5,5)); } private class DragMouseAdapter extends MouseAdapter { public void mousePressed(MouseEvent e) { JComponent c = (JComponent)e.getSource(); TransferHandler handler = c.getTransferHandler(); handler.exportAsDrag(c, e, TransferHandler.COPY); } } /** * Create the GUI and show it. For thread safety, * this method should be invoked from the * event-dispatching thread. */ private static void createAndShowGUI() { //Create and set up the window. JFrame frame = new JFrame("LabelDnD2"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up the content pane. JComponent newContentPane = new LabelDnD2(); newContentPane.setOpaque(true); //content panes must be opaque frame.setContentPane(newContentPane); //Display the window. frame.pack(); frame.setVisible(true); } public static void main(String[] args) { //Schedule a job for the event-dispatching thread: //creating and showing this application's GUI. javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { createAndShowGUI(); } }); } }