Everything you need to run the raycaster is included in the .zip (linked on the 373 resources page). Simply extract both RayCaster.exe and SDL2.dll to the same directory on your computer, then run the .exe file. The raycaster initialy displays a map of the player's environment, as well as a visual representation of the field of view of the player. You can move the player's camera using the arrow keys. There are a few other keys you can press: -To show a 3D perspective of the player, press 'm'. -To toggle texture-mapping on/off, press 't'. -To toggle fisheye distortion correction on/off, press 'f'. -To decrease the camera's distance from the viewplane, press '[' -To increase the camera's distance from the viewplane, press ']' -To exit the program, pres 'esc'.