News
- 19.07.2011
- Successfully defended my PhD Thesis.
- 14.02.2011
- Start as lecturer for programming, computer games, and computer graphics at AUT.
- 28.01.2011
- Expected PhD thesis submission date.
- 10.12.2010
- Finishing the thesis draft.
- Read all news…
Thesis topic
- Using Game Engines as a Basis for Clinical Simulators
- This is my PhD project and examines how well game engines are suitable
to be used for simulation of clinical procedures such as surgery or emergency response.
Throughout the first year of my PhD,
the focus has shifted towards aspects of non-verbal communication
and its importance and inclusion in game engine based teamwork simulations.
- Images and Videos:
-
Multi-User Study:
Single-User Study:
Camera Experiments:
Videos of Early Experiments:
Second Life Facial Expressions:
Source Engine Facial Expressions:
Xpressor, Version 1:
Game Engine Experiments:
Publications
- 05.03.2011: Head tracking based avatar control for virtual environment teamwork training
- Paper for the International Conference on Computer Graphics Theory and Applications (GRAPP 2011) conference in Vilamoura, Portugal.

- 08.11.2010: Evaluation of the Effectiveness of Head Tracking for View and Avatar Control in Virtual Environments
- Poster for the 25th Image and Vision Computing New Zealand (IVCNZ) 2010 conference in Queenstown, New Zealand.

- 08.11.2010: Evaluation of the Effectiveness of Head Tracking for View and Avatar Control in Virtual Environments
- Paper for the 25th Image and Vision Computing New Zealand (IVCNZ) 2010 conference in Queenstown, New Zealand.

- 23.11.2009: Optimisation and Comparison Framework for Monocular Camera-Based Face Tracking
- Paper for the 24th Image and Vision Computing New Zealand (IVCNZ) 2009 conference in Wellington, New Zealand.

- See all publications…
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